m6'20

nested cubes

Here's what I did as part of m6'20 at Recurse Center

  • worked on this website
  • did some procedural generation of spaces in a text adventure in Rust + WASM
  • created an RSS feed generator
  • setup a roguelike type environment in Deno
    • implemented A* pathfinding
    • implemented Bresenham line/box/circle
    • implemented a prng
    • implemented a noise function
  • wrote a 3D engine in Deno

It was a very fun week